Honest review: “Firewatch”

This game’s quiet moments are the loudest in a game with a story narrative driven by dialogue and achingly real characterization.

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Honest review: Funcom’s ‘The Park’

It’s hard for me to put into words how much I disliked Funcom’s “The Park.” The nature of the story material was incredibly disturbing, but, more importantly, the game’s depiction of mental illness and it’s horrific end were as troubling as they were hard to follow, much like the psychological horror and background narrative of the story.